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fileStream.Read(BitConverter.GetBytes(value), 0, byteSizeOfDouble); total += value; count++; } return count > 0 ? total / count ...
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4); player.position.z = BitConverter.ToSingle(data, 8); player.rotation.w = BitConverter.ToSingle(data, 12); } ...
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float aaa = BitConverter.ToInt32(bte, 3) / 10000; Õâ¸öÊý±£ÁôËÄλСÊý,´úÂëÓ¦¸ÃÔõÑù¸Ä?д»Ø´ð ºÃÎÊÌâ ÌὨÒé ×·¼Ó³ê½ð ¹Ø×¢ÎÊÌâ ·ÖÏí ...
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