unity 2DÀÔõôÓÃÒ»¸ö¼ü´¥·¢Ê¼þÄØ£¿±ÈÈç´¥·¢¶¯»£¬Çл»¹Ø¿¨µÈµÈ¡¡ÎÒÃ÷Ã÷дÉÏÁËR¼ü£¬µ«Êǰ´ÏÂû·´Ó¦
unity 2DÀï,ÔõôÓÃÒ»¸ö¼ü´¥·¢Ê¼þÄØ?±ÈÈç´¥·¢¶¯»,Çл»¹Ø¿¨...
C#ÀïÃæ²»ÄÜÔÚ·½·¨ÀïÃæÔÙ¶¨Òå·½·¨£¨±í´ïʽ³ýÍ⣩£¬ÄãÕâÀïupdateÔõô¶¨ÒåÔÚOnTriggerEnter2DÀïÃæÁË¡£MonoBehaviourÉúÃüÖÜÆÚº¯ÊýUpdateÊ××ÖĸҪ´óд
ÎÒÔÚunityÀï ´´½¨ÁËÁ½¸öÐòÁÐÖ¡2d¶¯»,ÔõôʵÏÖÈÃÒ»¸öÎïÌå...
µÚÒ»ÖÖÊÇ ÄãÔÙ²¥·Åµ½½áÊøµÄλÖà Ìí¼Óʼþ£¬µ÷Óò¥·Åϸö¶¯»µÄ·½·¨ µÚ¶þÖÖÊÇÓÃAnimator Controller ÈçͼÁ¬½Ó¡£Á¬½Ó´¦ÉèÖÃÌø×ª¿ª¹ØÎªTrue£¨Âú×ãÌø...
Unity2D ÈçºÎ´´½¨2D¶¯»(ʹÓöàÕÅSprite) - °Ù¶È¾Ñé
·½·¨/²½Öè 1 ÎÒÃÇÓùٷ½°¸Àý2D PlatformerÀïÃæµÄÌì¶ìͼƬ×ÊԴΪÀý¡£Ê×ÏÈÎÒÃÇÓа˸öSpriteËØ²Ä£¬ÊÇÌì¶ì·ÉÐÐʱ¿ÌµÄ²»Í¬×Ë̬¡£2 ÎÒÃÇͬʱѡÖÐÕâ°Ë¸öSprite¶Ô...
unity2DÀïÓà input system ÔõôʵÏÖ°´×¡Shift¸ú·½Ïò¼ü...
ÐèҪʹÓÃËùÓÐÊýѧ¹«Ê½À´¼ÆËã¶ÔÏóÉϵĽӴ¥ºÍÁ¦¡£...
UnityÈçºÎʹÓÃ2D¶¯»µÄÔ¤ÖÆ×é - °Ù¶È¾Ñé
1 ÎÒÃÇ¿ÉÒÔÔÚUnity²Ëµ¥ÖУ¬ÉèÖÃËûµÄ¶¯»×é¼þ¡£2 ÔÚÕâÀïÎÒÃÇÕÒµ½Õâ¸ö2D¶¯»²Ëµ¥ÃüÁî¡£3 ÓÚÊÇÎÒÃǾÍÄÜÔÚÕâÀ¿´µ½¾«ÁéµÄ¿â¡£4 ÆäËûµÄÄÚÈÝ£¬ÎÒÃÇÒ²¿ÉÒÔÔÚ...
unity½Å±¾Éú³ÉÔ¤ÖÆÌåµÄ¶ÔÏó,box Collider2D´¥·¢Æ÷ʧЧ...
ǰÑÔ£º±¾ÎÄÕ½̳̣¬½áºÏUnity¹Ù·½½Ì³ÌºÍÍøÉÏÆäËû×ÊÔ´½Ì³Ì½øÐÐÕûºÏ£¬Ä¿µÄÊÇÈôó¼Ò¿ÉÒÔ¸ü¿ìËÙµØÉÏÊÖ£¬¼õÉÙ´ó¼Ò¹Û¿´±È½ÏÀíÂ۵Ľ̳̻òÕßÊÓÆµÊ±³¤Æ«...
¹ØÓÚʹÓÃunity µÄÎÊÌâ¡£ÎÒÏëÒªÔÚunityгöµÄ2DÖÐÖÆ×÷»¥¶¯...
Unity²»Ê¹ÓÃObjective-C£¬ËùÒÔÔĶÁ´Ë½Ì³Ì²»ÐèÒªÈκÎObjective-C¾Ñé¡£µ«ÊÇ£¬ÓµÓÐOOÓïÑÔ¾Ñé»áʹѧϰ¸ü¼Ó˳³©£¬±ÈÈçC#¡¢Java»òActionscript¡£Òª¼Çס£¬ÕâÊǸöÕë¶ÔMacÓû§µÄ½Ì³Ì£¬...
unity2dÖж¯»×´Ì¬±È½Ï¶à,ÇÒÇл»·Ç³£Æµ·±,ÓÐʲô°ì·¨...
unity¶¯»ÏµÍ³ÊÇÓв㼶µÄ£¬¹ØÁª½ôÃܵķÅÔÚÒ»¸ö²ã£¬ÕâÑùά»¤±È½ÏÇå³þ ±ÈÈç³Ô½ð±Ò£¬¼ñµÀ¾ßÕâÖֱȽÏÀàËÆµÄÐÐΪ·ÅÔÚÒ»¸ö²ã¼¶£¬ÔÚÖ÷²ã¼¶¸øÒ»¸öÅжϣ¬...
unity2dÖж¯»×´Ì¬±È½Ï¶à,ÇÒÇл»·Ç³£¾³£,ÓÐʲô°ì·¨...
ÎÒ×öunity5Äê×óÓÒ,Õâ¸ö˵ʵ»°Ã»ÓÐÌ«ºÃµÄ·½·¨¡£ÎÒÒ²Åöµ½¹ýÀàËÆµÄÇé¿ö,¸öÈ˵Ä×ö·¨ÊÇÊ×ÏÈ´Ó±à¼Æ÷µÄ½Ç¶ÈʵÏÖÒ»Ì×¶¯»¹ÜÀí¹¤¾ß¡£Æä´Î,´Ó´úÂëÉÏÖØ¹¹Ò»Ì×״̬»ú¹ÜÀíÆ÷,״̬»ú×îºÃ´Óʱ¼ä,...
UnityÖжà¸öBoxCollider2DÖ»´¥·¢Ò»´ÎµÄ·½·¨
{if£¨col.tag==¡®¡®A¡¯¡¯£©Destroy£¨this.gameObject); score++£»}BͬÀí£¬AB¾ùÒªÌí¼ÓBoxCollider2D×é¼þ£¬¹´ÉÏisTrigger£¬ÁíÍâÔÚ¿ªÍ·¶¨Òåpublic int score=0£»¡£