glfwinit
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glfwInit()){std::cerr<<"Failed to initialize GLFW"<<std::endl;return-1;}// ´´½¨Ò»¸ö´°¿ÚºÍ OpenGL ÉÏÏÂÎÄglfwWindowHint(GLFW_CONTEX...
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glfwInit()) return -1; glfwSetErrorCallback(error_callback); // ´´½¨´°¿Ú GLFWwindow* window = glfwCreateWindow(800, 600, "CÓïÑÔ¿ÉÊÓ»¯½çÃæ...
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2. Ìí¼ÓÔ´ÎļþÔÚÏîÄ¿ÖÐÌí¼ÓÒÔϲâÊÔ´úÂ루±£´æÎªmain.cpp£©£¬ÓÃÓÚÑéÖ¤»·¾³ÅäÖãº#define GLFW_INCLUDE_VULKAN#include <GLFW/glfw3.h>#define GLM_FOR...
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glfwInit()) return -1; /* Create a windowed mode window and its OpenGL context */ window = glfwCreateWindow(...
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º¯ÊýglobalKeyHandler¾ßÓÐGLFW ¿âËùÐèµÄ C Ñùʽ API Ç©Ãû,ÒÔ±ãÄܹ»µ÷ÓÃÎÒÃǵĴúÂë¡£ËüÔÚÎÒÃǵijÉÔ±·½·¨initGLFWÉϱ»¼¤»î¡£Èç¹ûÔÚÎÒÃǵĴúÂëÖеÄÈκεط½ÎÒÃǶԵ±Ç°°´Ïµļü¸ÐÐËȤ,ÎÒÃÇ...
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( glfwInit() == 0 ) return 0; GLFWwindow *window = glfwCreateWindow( 800, 600, "GLFW OGL window", nullptr, nullptr ); if ( window == nullptr ) { glfwTerminate...
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if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) glfwSetWindowShouldClose(window, true);}int main() { glfwInit(); glfwW...